Created by Fred Arsenault, a seasoned AAA character artist, this 90+ hour real-time tutorial series is your all-access guide to mastering stylized character creation for games and cinematics.
This course skips the fluff and dives straight into the real workflows professionals use. Whether you’re looking to polish your portfolio or break into the industry, this series gives you all the tools you need to produce a high-quality, game-ready character from start to finish.
💡 What You’ll Learn:
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Stylized Sculpting in ZBrush – Learn how to create appealing shapes, stylized facial features, and detailed hair.
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Efficient Retopology & UV Mapping – Build clean, animation-ready topology with optimized UV layouts.
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Texturing with Substance Painter – Master the PBR spec/gloss workflow for vibrant, stylized materials.
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Rendering with Marmoset Toolbag – Create compelling, stylized lighting setups for portfolio-ready renders.
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Industry-Ready Insights – Gain hard-earned production tips and tricks from real AAA experience.
🎓 Includes over 90 hours of high-quality, real-time content with optional project files for hands-on learning.
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