Portrait of Kylo: Behind the Scenes
Hi! My name is Walter, and I’m a 3D artist based in Tokyo, Japan. I specialize in character and environment
Hi! My name is Walter, and I’m a 3D artist based in Tokyo, Japan. I specialize in character and environment
3D modeling software has become an essential tool for artists, designers, and engineers across various industries. Whether you’re creating assets
Video games have introduced us to some of the most memorable characters in pop culture. Among them, female video game
Sony Interactive Entertainment (SIE) recently announced the closure of Firewalk Studios following the decision to sunset its live-service game “Concord”
Introduction Welcome back to Vertex Mode. Today, we’ve got a quick and handy tutorial specifically tailored to 3D artists working
How to create a realistic CG Portrait? If you aim to improve your CG portraits’ realism, this tutorial is exactly
As artists, it’s natural to feel uneasy about the rise of AI technology. However, let’s not rush to discard or
Current State of the Industry Amidst the ever-evolving gaming industry landscape, where innovation intertwines with technological advancements, deciding where to
In this edition of Artist Spotlight, we delve into the captivating world of Renato Montoro, a seasoned Motion Designer and
Introduction Embark on a captivating journey into digital art with Kevin Jaeger, an accomplished Art Director and Digital Artist. Kevin’s