Welcome to today’s Artist Spotlight
In the dynamic world of 3D, Keita Okada stands as an artist with a remarkable journey that has transcended borders.
As an accomplished Creature Artist, Keita Okada has left an indelible mark both in his homeland of Japan and on the global stage, captivating audiences with his intricate designs and creative vision.
With a distinguished tenure at Capcom, where he contributed to iconic projects like Monster Hunter, Keita honed his craft and fueled his passion for the extraordinary.
In 2017, he took the leap into entrepreneurship, founding Villard, a company dedicated to 3D modeling and sculpting, servicing a spectrum of industries, from crafting 3D figures to creating characters in the realms of gaming and film.
Today, we have the privilege of delving into the world of this industry maven and learn more about his art, inspiration, and the fascinating journey that has led to the establishment of Villard.
Interview
Could you please start with a simple self-introduction?
After contributing to the development of Monster Hunter at Capcom, I worked as a freelance artist.
Since then, I’ve received several offers to work as digital artist from various game companies, animation production companies, and publishing houses, both domestically and abroad.
In 2015, I became a freelancer and established Villard in March 2017.
Why did you choose the tiger and dragon for your work this time?
Rugged and rough things are attractive to me. An unfinished atmosphere also appeals to me, so I often use it as a motif.
What was enjoyable or challenging about doing the work this time?
To increase the sense of realism, I made the head of the lion smaller to adjust the balance between its head and body. It is actually more realistic to have a smaller head than a larger one.
Where do you get inspiration from?
As a matter of fact, negative reviews inspire me more than positive ones. I am inspired to create better works as a result of them and appreciate them deeply.
Who is your favorite artist?
I don’t have a favourite artist in particular. I prefer to have themes as inspiration.
For example: Alien civilizations are interesting to me. I think many creators like them as well.
What is your future outlook, and what would you like to challenge?
I want to keep sending my art out to the world, regardless of the country or region, and I hope that as many people as possible will see them. Also, I want to continue to be active globally in the future.
What software did you use this time?
I used ZBrush for the lion, and ZBrush and Keyshot for the dragon.
Conclusion
In closing, our interview with Keita Okada, the renowned creature digital sculptor from Japan, has offered us a captivating glimpse into the intricate world of digital artistry.
His innovative approach, attention to detail, and passion for sculpting have left an indelible mark on the art community. Keita’s dedication to his craft, as well as his willingness to share his knowledge and insights, continue to inspire both emerging and established artists worldwide.
We extend our sincere gratitude to Kaita for taking the time to provide us with a deeper understanding of his artistic journey.
Keep an eye on his captivating creations, as they are sure to leave a lasting impression on the ever-evolving realm of digital art.
For a more immersive experience of Keita Okada’s extraordinary artistry, be sure to visit his website at Villard Inc. and explore his captivating portfolio on ArtStation.
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